#include "TrackBirdState.h"


TrackBirdState::TrackBirdState(void)
{
	
}


TrackBirdState::~TrackBirdState(void)
{
}



void TrackBirdState::stateStarted()
{
	Ogre::WindowEventUtilities::addWindowEventListener(Game::getInstance()->mWindow, this->windowEventListener);
	Game::getInstance()->mRoot->addFrameListener(this->frameListener);
	Game::getInstance()->mMouse->setEventCallback(this->MouseListener);
	Game::getInstance()->mKeyboard->setEventCallback(this->keyListener);
}

void TrackBirdState::stateEnded()
{

}